Cybersecurity and privacy risk assessment of point-of-care systems in healthcare: A use case approach
Contents
Sammy Lightfoot | |
---|---|
Developer(s) | Sierra On-Line |
Publisher(s) | Sierra On-Line Comptiq (PC-88) |
Designer(s) | Warren Schwader[1] |
Platform(s) | Apple II, Commodore 64, ColecoVision, PC-88 |
Release | 1983: Apple, C64 1984: ColecoVision 1985: PC-88 |
Genre(s) | Platform |
Sammy Lightfoot is a video game written by Warren Schwader for the Apple II and published by Sierra On-Line in 1983.[1] It is a multi-screen platform game (or "climbing game", as the genre was called in the US in 1983),[2] in the vein of Donkey Kong. Sammy Lightfoot follows the travails of a circus worker who jumps and climbs through a number of perilous situations. It was initially ported to the Commodore 64[3] followed by ColecoVision[4] and the PC-8800 series.
Reception
The Commodore 64 Home Companion stated that Sammy Lightfoot captures the cartoon spirit and graphic style of Donkey Kong without being a simple donkey clone.[5]
See also
- Apple Cider Spider, another Apple II platform game released by Sierra On-Line in 1983.
References
- ^ a b Hague, James. "The Giant List of Classic Game Programmers".
- ^ "The Player's Guide to Climbing Games". Electronic Games. 1 (11): 49. January 1983.
- ^ Sammy Lightfoot at Lemon 64
- ^ ColecoVision Rarity Guide
- ^ Beekman, George (1984). "Sierra On-Line". The Commodore 64 Home Companion. pp. 174–175. Retrieved August 19, 2016.